Core Logic
Logic 101
Watch as Martin Sitter shows you how to build a song from the ground-up using Logic. This tutorial is produced by Apple's Original Logic Courseware designer!
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Course Outline
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Section 1: Exploring Sampling Rates
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01
Intro To This 101
01:17
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02
Opening Logic
02:13
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03
Working With Tracks
02:31
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04
Audio Vs. Instrument Tracks
01:50
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05
Object Oriented Audio
02:19
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06
Tracks Point To Objects
01:40
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07
Setting A Sampling Rate
02:16
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08
Getting Deeper Into Waves
01:00
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09
Using The Zoom Tool
01:13
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10
Scroller Zooming
01:20
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11
Zoom Key Commands
00:28
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12
Auto Track Zoom
01:33
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13
Waveform Zoom Tool
01:49
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14
Looking At Samples
03:06
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15
Which Sample Rate is Best?
03:14
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16
Deleting Files
00:53
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17
Creating A Custom Template
01:49
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18
Setting A Startup Action
00:45
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01
Intro To This 101
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Section 2: Looking At Amplitude
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19
Where's The Sound?
00:59
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20
The Tools menu
01:05
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21
Floating Tool Palette
01:57
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22
Saving A Project
02:34
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23
Amplitude & Speakers
02:16
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24
Editing Waveforms
02:44
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25
Search Zero Crossings
03:30
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26
What Are Regions?
02:34
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27
About Destructive Editing
01:53
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28
Sample Editor Undo
01:53
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29
Normal Undo
01:56
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30
Doubling Waveforms
03:52
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31
Delays & Phase
02:26
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32
The Summing Effect
02:42
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19
Where's The Sound?
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Section 3: Looking At Frequency
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Section 4: Tempo & Timestretching
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42
Getting Inspiration
01:53
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43
Setting The Tempo
02:29
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44
The Click Track
01:40
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45
Tip - Sampling Rate
01:23
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46
About Cycle Regions
02:17
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47
Song to Region Length
03:32
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48
Region to Song Tempo
02:52
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49
Time Machine Algorithm
01:16
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50
Flex Time Editing
02:27
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51
Using Flex Markers
02:36
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52
Tip - Selecting Sounds
01:36
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42
Getting Inspiration
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Section 5: Adding Apple Loops
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Section 6: Looping & Repeating
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Section 7: Indexing Apple Loops
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Section 8: Creating Apple Loops
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Section 9: The Piano Roll Editor
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Section 10: Quantizing Notes
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Section 11: Bins & Anchors
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Section 12: Packing Folders
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Section 13: Importing & Bouncing
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Section 14: Using Key Commands
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Section 15: More About Bouncing
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Section 16: Setting Up To Record
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116
Record Ready - MIDI
02:20
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117
Record Ready - Audio
02:58
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118
Mono Vs Stereo Recording
01:16
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119
Setting A Record Level
03:26
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120
My First Recording
00:47
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121
Sampling Rate & Bit-Depth
03:38
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122
Choosing a File Type
00:54
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123
Max Recording Time
02:05
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124
Deleting Files
00:57
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125
Using A Count-In
02:39
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126
Using A Pre-Roll
01:24
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127
Software Monitoring
03:41
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128
Quick Software Monitoring
01:05
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116
Record Ready - MIDI
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Section 17: Cycle Recording
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Section 18: Punch Recording
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Section 19: Recording MIDI
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Section 20: Using Screensets
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Section 21: Exploring The Environment
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148
Frameless Floating Window
01:23
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149
Naming Objects
02:06
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150
Auto Track Management
01:41
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151
Channel Strip Objects
01:52
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152
Layers Overview
01:31
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153
Creating & Deleting Layers
00:37
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154
Moving Objects
01:41
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155
Layering Channel Strips
04:01
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156
The Instrument Object
03:21
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157
Objects To Tracks
01:15
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148
Frameless Floating Window
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Section 22: Finishing The Arrangement
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Section 23: The Mixer Window
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166
The Ingredients
06:46
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167
The Mixer Window
01:23
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168
Mixer Screenset
00:51
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169
Working With Channels
01:52
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170
Mixer Display Options
04:13
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171
Using Mix Groups
02:52
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172
Toggle Group Clutch
03:01
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173
Working With DSP Effects
01:23
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174
Multichannel Setup
01:50
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175
Multichannel Ultrabeat
03:22
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176
Mixer Key Command.mov
01:17
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166
The Ingredients
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Section 24: Using DSP Effects
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Section 25: Automation
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183
Automation Setup
02:04
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184
Enabling Automation Lanes
01:25
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185
The Automation Menu
01:20
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186
Automation Modes
03:38
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187
Using Multiple Lanes
01:30
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188
Automation Display
01:05
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189
Touch Vs. Latch Mode
01:47
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190
Touch Ramp Time
01:07
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191
Read Vs. Off Mode
00:42
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192
Automation Quick Access
03:01
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193
Using Multiple Controllers
03:43
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194
Static Track Automation
00:57
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195
Creating & Deleting Nodes
01:35
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196
Working With Multiple Nodes
01:22
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197
Using Automation Curves
02:57
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198
Finding A Parameter
02:13
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199
Moving Automation Data
02:03
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200
Automation & Auto Zoom
00:58
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183
Automation Setup
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Section 26: Bonus: Mix Tricks
Course Overview
With its all-in-one interface, enhanced editing functions, and low price, Logic Pro (part of Logic Studio) is bound to make waves in the audio editing community. This tutorial program covers important Level 1 aspects of editing, recording, mixing, and outputting songs using this incredible application.
This tutorial is applicable to both Logic Pro and Logic Express. Through the course of this tutorial you will go through the process of building an actual song! You can even download the finished song files and deconstruct, analyze, or remix the final song for yourself.
Chapter 1 begins the exploration of Logic while examining how audio works, starting with the most basic waveform, a sine wave! Through the chapter, you will look closely at how amplitude and frequency combine to make sound. We even jump into Soundtrack Pro for a bit to do some deep analysis of frequency (hey, it's Logic Studio now, so why not?!).
In Chapter 2, you will explore song construction and phrasing by using Apple Loops to begin laying out your song. This chapter will demonstrate how to work with tempo and pitch while time-stretching audio files and apple loops to keep pace with your song. You'll also learn some interesting techniques for changing the look of your arrange window, including using custom colors for Tracks and Regions, as well as creating your own custom Track icons.
Chapters 3 and 4 get into the nitty-gritty of editing MIDI and Audio regions. While these chapters are designed to provide basic information you'll build upon later in the program, so advanced features (including Step Recording MIDI data and creating Folders to group regions) are covered in these chapters.
Chapter 5 takes a close look at the process of bouncing, creating MP3 files, and using key commands. Along the way, you'll learn how to choose bit depths for compressed files, and attach metadata such as band and track names that will show up when the listener opens your songs in iTunes.
In Chapter 6, you'll look closely at the process of recording in Logic. You'll learn how to set record levels, how to do basic, punch, and replace recordings, and even how to cycle record. I also cover multi-take recording and Logic's "Quick Swipe comping" ... some really great features of Logic! I had a lot of fun recording this section, particularly as I used my two star vocalists for certain parts of the tutorial (it's amazing how much vocals can add to a track!)??
Chapter 7 goes over using screensets, and layering instruments to make big, lush sounds for your mixes. In this section you'll take a good look at the Environment and explore how to manage layers and objects in the Environment, as well as how to cable objects together to route signal through different Environment objects. This "first look" at the Environment that is meant to provide a solid foundation you can use for further exploration into the Environment in tutorials such as the Logic 303: Logic TNT.
Chapter 8 begins our exploration of Mixing and DSP effects. This chapter includes tips for using Noise Gates and Logic's Strip Silence feature, and also discusses how to effectively use folders and aliases in your arrangements. You'll also be introduced to the Mixer window, and see how Mix groups and multiple output instruments like Ultrabeat can be used to full advantage in your projects. But that's not all ... the final half of this chapter concentrates on one of Logic's best features - automation! You'll learn how to use realtime and static automation, including automation curves, to create evolving ambiences in your music.
Chapter 9 is a bonus section covering mix tips. You'll see how EQs, compressors, and limiters combine to make your finished mix sparkle, every time.